Sunday, June 24, 2007

Holy weapon church fund drive

Since we're in the need of some scratch to take on the tiger-headed bad guys, I thought I'd start a thread on earning some extra income. My second idea is long term and won't help us while we're on a time-table, but maybe we could try to earn some additional cash in between adventures.

Quick cash: We could sell the aquatic scale mail, bull rush whip and instant tent. Randy, could you please give us sale prices on each item? Anyone else have something valuable and non-essential to sell?

Long term plan: According to Dragonmarked, House Orien sometimes sends teams into the Mournland to explore the rail lines to see what kind of shape they are in. Conceivably we could get paid by the house to go do a little treasure hunting.

Other ideas?

Saturday, June 09, 2007

Adventure: The Demons' Prophecy (3)

Therendor 9, YK 999

After a fairly cursory search of Erv's shack, the Wolves found an elaborate key around Erv's neck and a locked trap door, hidden beneath a threadbare rug. Pel determined that the door wasn't trapped, and as the Wolves joked about the Silver Flame's lax security, he turned the key.

At which point he discovered the true nature of the Flamekeep Archives security, which was partly based on deception. The door wasn't trapped, but the key was, and Pel barely resisted the sleep poison that a hidden needle injected into his finger.

While Pel steadied himself, Brand used a piton to spike the door to the cottage shut and Luggoth and Lysander tied up Brother Erv.

The trap door opened to reveal a deep pit, with a faint glow emanating about 100 feet below, visible by Lysander's low-light vision. The Wolves used a rope to climb down, at which point they found a medium sized chamber with a glowing Silver Flame sigil in the floor and a glowing silver-blue wall on one edge. Maechen identified it as a Wall of Force, and assured them that there was no easy way to dispel or destroy it. However, teleportation would allow them to bypass it.

Brand decided to go first, using his dimension leap ability to jump past the wall, and he found himself in a deep, thick, magical fog that slowed his movement and made it impossible to see more than five feet in front of him. He cast Embrace the Wild to enhance his senses and began scouting by moving along the walls, determining the width of the room and extent of the fog. When he emerged from the fog, he saw a room with three dragon statues at the far end, guarding an enormous wall of silver flame, and a stone statue in the center of the room that he took for a golem.

After reporting back via the ring of communication he had borrowed from Pel, Brand dimension leaped back to them and then, using his dimension door and the dimension door scroll they had purchased, the group appeared in the fog.

Luggoth was the first to step into the center of the fog, rather than along the walls, and so he discovered the deep chasm in the center of the room. Fortunately, his feather fall token saved him from a deadly fall, and he climbed back up the side of the chasm.

Slowly, the Wolves began emerging out of the fog and into the other room. Within a few seconds, one of them had accidentally wandered into the range of the stone golem, which was activated by the presence of intruders. He quite deliberately stepped on a pressure plate, causing one of the dragon statues to spew a fireball from its mouth, which blasted half of the Wolves, even as the golem stepped up and punched Maechen, cracking his ribs and forcing him to step back into the fog and drink a potion to cure his wounds.

Luggoth charged into battle, but couldn't quite get his sword to bite into the golem's rocky exterior. Brand, using the adamantine longsword, was luckier, slicing a small chunk off the creature's side, but triggering a fireball from one of the other dragon statues and suffering a brutal head blow from the golem as a result, knocking him unconscious. As Lysander reached out and dragged Brand back into the fog, Pel tried the passwords they had gotten from the Kundarak courier, to no avail, and cast resist energy (fire) on Maechen.

Planning to lure the golem into the chasm, Maechen cast grease on the area in front of the pit and then readied a flask of acidic fire to throw at the golem. Pel cast Sanctuary to avoid the golem's attack so that he could try to disarm the dragon traps, and Lysander cured a healing spell to awaken Brand.

As Maechen threw his acidic fire, burning a small hole in the golem's right shoulder, Pel managed to reach in and disarm one of the dragon fireball traps. Lysander cast mirror image on himself to attract the golem's attention, but it strode over to Maechen, activating another fireball before it swung a rocky fist and caught Maechen in the solar plexus, briefly taking his breath away.

Grievously wounded, Maechen stepped once more back into the fog, but Lysander and Luggoth stepped back out to engage. Luggoth drank a potion of bull's strength and took the adamantine sword offered by Brand while Lysander moved in and found his weaponry somewhat ineffective against the stony defender.

As Pel continued to work at disabling all three dragon traps, Brand called forth a black bear from his bag of tricks and Luggoth shifted, entered a rage and began swinging the adamantine sword with great force to begin carving up the golem. Lysander switched to support mode, casting healing spells on the shifter.

Maechen took out one of the stone to flesh scrolls he had gotten when he had joined the Wolves and cast it on the golem, momentarily reverting the creature to a fleshy form. This more vulnerable form suffered serious damage as Luggoth, Brand's bear and Lysander all struck successful blows, and Maechen followed up with a burst of magic missiles from his wand.

The golem continued to pummel Luggoth, but it had been worn down by the battle and by Maechen's magical gambit, and Luggoth swung a final mighty blow with the adamantine longsword that shattered it.

After taking a bit of time to heal the damage they had suffered at the hands of the golem, Maechen and Pel worked out that the dragon traps, if reactivated and triggered with heavy chunks of stone, might drain enough magical fire to temporarily bring down the wall of fire they were guarding.

This worked, and the Wolves soon found themselves in a short corridor with locked stone doors on either side. Pel determined the doors were not trapped, and the Wolves decided to try the one on the left first. After two tries, and with the help of guidance spells and songs from Lysander, Pel managed to pick the unusual lock, which was clearly meant to respond to the amulets that the Cardinals wore.

Pel, the first one through the door, saw that it opened into a hall with four statues, each one a great Thrane hero from the war. However, he quickly determined that this was an illusion, and instead realized that the room was a gigantic pool, with slick, 3 foot ledges on either side. He had scarcely had a moment to take it in when a huge water elemental emerged from the pool and attacked.

As Maechen entered prophetic favor, Lysander and Luggoth both focused their attention to disbelieve the illusion and see the pool for what it was. Lysander moved in and hit the elemental with his rapier, but Luggoth slipped on the wet ledge and fell into the pool.

Maechen began firing magic missiles at the elemental, even though he hadn't been able to disbelieve the illusionary room, and thus couldn't see the pool. Lysander tumbled past the elemental to allow room for the other Wolves to enter and struck another glancing blow with his rapier, and the elemental responded by reaching over and grabbing Lysander in one arm. As Pel opened up with a scorching ray, turning part of the elemental into superheated steam and earning a satisfying roar of pain, Brand began firing his bow at the elemental.

Maechen fired off a lightning bolt at the elemental as it reached over and grabbed Pel, who fired off another scorching ray from his wand despite being grabbed. The elemental struck Luggoth with the hand that held Pel, but in return he suffered an attack from Luggoth's sword, and Brand continued to pepper the creature with arrows.

As Maechen began unleashing magic missiles from his wand, the water elemental pushed Lysander and Pel to the bottom of the pool and let them go, intent on grabbing the others.

Luggoth, Brand and Maechen pressed their attacks as Lysander and Pel began swimming to the surface, and the elemental turned into a vortex, trapping Lysander and Pel in the water and crushing them with its swirling waters. However, Pel and Maechen continued to blast it with spells and Luggoth continued to swing with his greatsword, even though it meant being dragged into the vortex as well.

Before the elemental could drown or crush the Wolves, however, Maechen's continual barrage of magic missiles did enough damage and caused the creature to dissipate.

Once past the pool, Pel picked the lock on the double doors at the end of the room and got the Wolves into a room filled with what seemed at first to be random debris and colored glass. Maechen realized that it was in fact some kind of map room, with markers indicating significant battles of the Silver Flame or Thrane in general, and Pel was able to determine that some of the glass markers had been moved and in some cases removed. However, despite analyzing these clues, the Wolves were unable to figure out exactly what the map meant.

At the other end of the room, the Wolves saw an immense pair of iron doors with the same unusual round lock and three stone tumblers with numbers on them. Pel set one of the codes on the tumblers and, taking about five minutes, managed to pick the lock.

Once past the iron doors, the Wolves found themselves in a hallway with a series of alcoves leading up to a solid silvered steel door with no lock or handle or obvious means of egress. Each alcove contained a bookshelf full of thick leather-bound books. The books were marked with a silver embossed symbol (a sword and axe, an armor and shield, a robe and boots and a hammer and pick) and an inscrutable character. The Wolves figured out that since there were 26 different symbols total, they probably indicated letters of the alphabet, but they still weren't able to work out what the books meant.

After trying to puzzle out the system and figure out what the books meant, Pel spoke the pass phrase from Kundarak to get the silver door to open. The Wolves then saw a smaller room with four alcoves, each one marked with a glyph matching one of the four symbols on the books. Each alcove contained three dials (one with A-Z, two with 0-9) and a lever, and Pel managed to work out how the device might work. After much debate, Pel set a random sequence of numbers and letters into the "Robe and Boots" alcove and pulled the lever. A pair of magical gauntlets appeared.

There was further debate and attempts to decipher the arcane coding, and then the Wolves determined to try random selections on the other alcoves. As a result, they wound up with one item from each alcove, and then they would produce no others. Using Detect Magic and Identify, they managed to discover that they had gotten a pair of Devastation Gauntlets (which went to Pel), a +1 Brutal Surge Whip (which went to Brand), a suit +1 Buoyant Splint Mail (which went into the bag of holding) and Daern's Instant Tent (which went into the Haversack.)

After taking some time to heal, the Wolves went back to the other door and picked that lock, skipping past a mundane library of Silver Flame information to find a small reading room with two portals, one purple and one blue. Recalling the color of the paper from the Kundarak courier, they jumped into the purple portal, and found themselves in an immense other-dimensional library with a comfortable warmth, magical lighting and a massive array of books. All of the books appeared empty, but Brand quickly discovered that by speaking the name of what they sought, whatever information the Silver Flame archives contained appeared within it.

They researched a variety of information, including the nature of Nalos Venteri, who turned out to be an agent of the Argentum, a branch of the Silver Flame devoted to securing magical items for the church. They also learned that Cardinal Ossul Hetrion was a devoted healer, traveling often to bring his healing gifts and the word of the Flame to the world. Most importantly, they found a fairly complete history of the Order of the Cleansing Flame.

The Order of the Cleansing Flame was formed in YK 970, during the Last War, by a priest named Solgar Dariznu. It's mandate was to "Keep a wary eye out for the return of lycanthropes or the undead threat, and burn such dangers down to ash before they can grow."

The membership of The Order was kept small, about a dozen clerics, paladins and warriors at a time. They operated fairly autonomously, but there are records going back to almost its founding of discipline against its members. One was excommunicated in YK 972 and fell in battle alongside the Emerald Claw two years later. One was executed in YK 974 for crimes against humanity that included a massacre of women and children "suspected" of being in league with the Lords of Dust. Each time a member fell, another was recruited. In 977, when their massacre of an entire tribe of shifters was revealed, the entire Order was to be tried. They escaped the judgment of the Silver Flame and fled. At the time, their membership of twelve was led by a paladin named Suthar Askarda, and he managed to get half of the Order out of Thrane. The other half were killed in the escape attempt. They have never been caught.

Solgar Dariznu left the order in YK 974, and began moving up the ranks. In 994, just after Jaela Daran assumed the mantle of the Silver Flame, the first Archbishop of Thaliost,a large city on the northern border between Thrane and Aundair, died of old age and Solgar became Archbishop.

Lysander sketched out the images of those who were members of the Cleansing Flame, and after the Wolves determined they had enough information, they walked back into the portal and found themselves in a glade within sight of Erv's hovel.

XP:
Maechen 2920 XP
Brand 2920 XP
Pel 2485 XP
Lysander 2485 XP
Luggoth 2485 XP

Thursday, June 07, 2007

Upcoming Schedule - June through August

June 8th - Eberron: The Demons' Prophecy Part Three
June 15th - Gaming Off (Baby)
June 22nd - Eberron: The Demons' Prophecy Part Four
June 29th - Eberron: The Demons' Prophecy Part Five

July 6th - Savage Worlds or Pirates (Nate out, Paul possibly out)
July 13th - Savage Worlds or Pirates
July 20th - Savage Worlds or Pirates (Nate out)
July 27th - Gaming Off (Randy & Paul at San Diego)

August 3rd - Savage Worlds or Pirates (Nate out)
August 10th - Savage Worlds or Pirates (Nate out, Paul possibly out)
August 17th - Eberron: The Demons' Prophecy Part Six
August 24th - Eberron: The Demons' Prophecy Part Seven
August 31st - Eberron: The Demons' Prophecy Conclusion

Updated the schedule now that we know for sure how the baby affected gaming.

The Demons' Prophecy adventure is running longer than I thought, and since it heavily involves Luggoth, I want to make sure Nate is there for it, so I think we're better off moving it a little and finishing in August.

Given that, Jason, do you have any interest in putting together a two-parter for July 6th and July 20th? I'd love to play Savage Worlds, and if you wind up picking up Aces & Eights, I'd love to give that one a try as well. Alternatively, if you want to just clear July for the game, I can make sure Part Five has some amount of conclusion (I think it will, with a nice pulp-ish "Tune in next month" kind of cliffhanger) and we can skip the weird one Eberron session in July to bring it back in August, which might work better. That would give three sessions (or four, if you don't mind running one without me and Paul at somebody else's place) for Savage Worlds, etc.

If that works out, I figure we can wrap Eberron for a while in mid-August and then return for another go-round of Ravenloft? That sound do-able to everyone? And if Nate isn't free to GM Ravenloft, maybe we can use those weeks to continue/finish up the Savage Worlds/Aces & Eights/whatever game Jason runs in July?

I guess the question is, Jason, are you up for putting a game together for July/August alternate weeks? And Nate, are you up for picking up Ravenloft in August?

Saturday, June 02, 2007

Eberron Adventure Journal: The Demons' Prophecy (2)

Therendor 5-9, YK 999

Part One - House (Cannith) Party:
Upon arrival in Fairhaven, the Wolves disembarked to run a variety of errands. Luggoth received a message from Savannah, back in Sharn, that everything was relatively stable, and that she missed him. Lysander went out and purchased an elaborate mirror for use in scrying, while everyone went out to buy some potions and scrolls for the next leg of their journey.

The next day, the Wolves showed up at the mansion reserved by House Cannith for the wedding. It was a lavish affair, attended by many members of all three branches of House Cannith. Before the ceremony, a dozen of the finest wines in Aundair flowed freely, and fire roasted vegetables from several Aundairian farms were taken around by finely-dressed waiters and waitresses.

Brand had a brief, strained conversation with his uncle, and the other Wolves got a glimpse of Url, his shifter bodyguard, who did indeed look like a dangerous individual, even though he wasn't allowed to carry any weapons into the ceremony.

Pel spent a great deal of time gathering rumors and gossip, hearing a lot of talk about Thaliost, a city lost to Thrane during the war. It was clear that many Aundarians longed to have it back, even though many admitted that Thrane has now had Thaliost for over 20 years, longer than Aurala has sat upon the throne of Aundair. Pel also picked up a simmering dislike of the Eldeen Reaches, which seceded from Aundair about forty years ago.

When he tried to gather some thoughts about the current situation in Sharn, Pel gathered that many of the Aundarians, even in the nobility and military, were somewhat nervous that this could spark another war. Many believed that King Boranel was itching for a reason to get back at Droaam for the murder of his bride Chaseva, even though no link between the Hags of Droaam and the murder had ever been fully established. Several even supported a conspiracy theory that the King's Dark Lanterns had fomented the gang war, with help from the Tyrants and the Boromar Clan, in order to set up a situation where Breland could justifiably declare war on Droaam.

After a couple of hours of mingling, the congregation was assembled in the hall, where they witnessed an elaborate swordfighting demonstration by several members of Aundarian nobility and several other members of House Cannith including the groom, Hetris d'Cannith). It slowly segued from a general display into a show wherein Hetris "rescued" his bride to be from Karrnathi soldiers and swept her up to the altar.

The rest of the ceremony was fairly standard for the Sovereign Host, as the priest praid for their future happiness, their health and the health of children to come and for the gods to make their family a beacon amongst Vassals. This last was greeted with thunderous applause from the House Cannith members in the audience. Then the guests, following instructions on cards in their seats, burned offerings in small ceramic vessels with the Celestial Crown or signs of one of the Sovereign Host gods on the bottom. The two then exchanged rings and a brief, chaste kiss before inviting the guests to join them in a feast.

After enjoying a more wine, a meal of pan-seared rabbit with a wood-nut sauce, a mushroom-rice casserole and a half-dozen different dessert pastries, the guests lined up to greet the couple, pass along gifts and enjoy the music provided by a dozen House Phiarlan bards and the dancing that comes with it. Hetris and Elaydren were especially pleased that the Wolves had commissioned an artist from Sharn to paint their portrait.

Elaydren asked the Wolves if they had seen Barron Merrix d'Cannith, and expressed some mild surprise that he didn't come, since he did accept the invitation. She asked the adventurers to carry a message with them to Sharn, but when they told her they weren't going back immediately, she decided to use a Sivis message station instead. After an hour, the couple departed on a couple of Valenar stallions to head out for their honeymoon in the country.

After the wedding, the Wolves retired to the apartment that House Orien had set up for them. Lysander set up his new mirror to try and scry the half-fiend they had encountered on the lightning rail. He saw the being, in a dark room somewhere, talking to someone in the shadows. The low, growling voice asked "Why did you try to kill Luggoth?"

"Ttemmal ordered it."

"I sent you to Ttemmal to follow my plans, not his. He's simply worried about the prophecy... Wait... we're being watched."

Before Lysander could sever the connection, the being in the shadows stepped forward, revealing himself to be a humanoid with a tiger-like head and glowing cobalt eyes. A Rakshasa, and a powerful one. He said "Well, hello there" before Lysander was able to finally cut the spell short.

A few hours later, as the Wolves slept, there was a knock on the door. Nalos Venteri was in the hall, and he told them that he had secured an airship. They were leaving in the middle of the night, rather than the morning, in case anyone had overheard their conversation and because it would be easier to slip out without anyone seeing them.

They went down to the docking tower in Fairhaven and met Captain Morris Blacksilver, the captain of the free airship The Beginner's Luck. They climbed aboard for a 20 hour flight to Flamekeep in Thrane. While they traveled, Lysander (seeing the use for an independent airship) got Sivis Message station contacts for Captain Blacksilver, who turned out to be an ex-Brelish soldier who had won the ship in a game of cards.

While on the trip, in between sleeping, Pel illuminated for the Wolves what he knew about The Demon Wastes and the Lords of Dust. He told them that there weren't many settlements in the Wastes, and the best known was a sketchy hamlet called Festering Holt. The Wastes were dominated by warring barbarian tribes, including one called the Ghaash'kala who worshipped Kalok Shash, the binding flame which might have been the same as the Silver Flame. The Ghaash'kala were charged with making sure nothing entered or left the Wastes.

The Lords of Dust were the servants of fiends who were imprisoned by the Silver Flame in the Age of Demons. The most common among them were Rakshasa, shapeshifting demons that can assume any human form and possess considerable magic powers on their own. He also revealed that he had heard that neither sword nor mace could harm them, only a spear or arrow blessed by the forces of good.

Part Two - Allies Lost and Found:
As the sun began to set in Thrane, The Beginner's Luck settled into the docking tower in Flamekeep. However, as they were climbing out of the ship, Luggoth spotted a Wanted poster which indicated a man who looked very much like Nalos (without the red hair and glasses) was wanted for multiple murders. Luggoth tore it down and passed it to Lysander, who sidled up to Nalos and put his hat of disguise on him while showing him the poster. Which, incidentally, referred to Nalos as "Lukar Drosin."

Nalos was exceedingly nervous, and explained that he had been using a cover identity, but that otherwise he had been telling them the truth. He hadn't murdered anyone, but if this had been done, clearly he had been compromised, and it was dangerous to stay with them. Even with the disguise options available to them, Nalos felt that the people looking for them might have magical abilities. His presence could compromise the Wolves, who probably had not been discovered yet. He gave them a contact for him in Korth, in Karrnath, and asked them to send him a message when they knew anything. He told them that the information they sought would probably be in the Flamekeep Archives, but he didn't know much about how to get to them.

As The Beginner's Luck departed again with Nalos on board, the Wolves heard someone yelling out. "Lysander? Is that you?" They saw a paladin of the Silver Flame walking toward them and calling out to Lysander. Then most of the Wolves recognized him as Verodin Atrelioth, the paladin they had rescued from the Cult of the Dragon Below in the previous year.

After a few pleasantries, the Wolves told Verodin what was going on. Verodin revealed that he was on his way to meet Cardinal Hetrion in Trolanport. The Cardinal, whom the Wolves had met when he restored Brand after a vampiric attack, had told Verodin not to talk to anyone else in the Church, which lined up with what Nalos had told them. When Verodin let slip that Cardinal Hetrion's first name was Ossul, they realized that the Cardinal targeted for assassination was someone they knew.

Verodin had to go to Trolanport, but he didn't think the Wolves should come with him, because of Cardinal Hetrion's instructions. The Cardinal had told him to trust only four men, and three of them had been murdered, supposedly by the fourth one. However, the news of corruption in the church did remind him what he had heard about a corrupted band of ex-paladins and clerics from many years ago, a fanatical group named The Order of Cleansing Flame. He didn't know anything else about them, but knew that all that information should be in the archives. He gave them a few names and places to use in Flamekeep that would help them find some information about the Archives.

Part Three - The Flamekeep Archives:
The Wolves went into town and found an inn that Verodin had recommended. While Luggoth used the hat of disguise to appear as Gareth and buy weapons for dealing with the Rakshasa, the others spent about half the day checking in on Verodin's contacts and others.

After spending a few hours, they learned that the Church stored all of its documents and records in a heavily guarded, enclosed chamber inside the Shining Cathedral. The only way to walk through its walls is to be a Cardinal, and to be detected as the purest worshipper of the Silver Flame. However, there were rumors that even some of the Cardinals are not pure enough to walk directly into these record chambers. For this reason, the Flamekeep Archives were created. They were built by House Kundarak, and the entrance was guarded and trapped, passable only by a series of safeguards. Rumor had it that they are either underground or extradimensional in nature.

As far as accessing the Archives, they learned that Some five miles from Flamekeep itself, there was an understated hovel belonging to a hermit named Erv. Many citizens of Flamekeep know about Erv, but few knew that Erv is in fact an agent of the Silver Flame charged with guarding access to the Flamekeep Archives. They also learned about a few of the security measures. Each High Cardinal had a medallion that would identify them to some of the security measures, and they also got a series of passwords that were generated by House Kundarak and passed along by courier every day.

Seeking information on House Kundarak, the Wolves did another three hours of research and found out that intercepting the Kundarak courier was no easy task. When the package was sent, the new passwords don't take effect until all of the High Cardinals had received them, signed the piece of paper, and had it returned to the Kundarak enclave. The password document, once signed, was sealed with a glyph of warding by the courier, and was not opened until it is presented to the six Kundarak wizards charged with Flamekeep security inside the Kundarak enclave. In addition, Lysander checked in with one of his contacts in Flamekeep to find out about a few useful things for breaking into the Archives, which included adamantine weapons, waterbreathing magic, protection from fire and some kind of teleportation.

Luggoth decided to pick up masterwork weapons that could be blessed when holy weapons turned out to be too expensive.

Pel and Lysander used their disguise abilities to pose as "peasants" and visit Erv, but he quickly saw through their ruse and told them to go. That night, the Wolves spent several hours formulating a plan to intercept the couriers and get the code phrases.

While Brand went and picked up an adamantine longsword, the rest of the Wolves went through the first part of the plan. Pel kept an eye on House Kundarak, communicating with Lysander and the others using their rings of communication.

When six couriers emerged from House Kundarak, Pel picked one at random then followed him on his route. He found a blind alley on the route and marked it with chalk so that the other Wolves could get ready. Pel saw him go into House Kundarak and then, after a short time later, he emerged with the rest of the couriers.

Lysander stepped into the alley when the courier did and fired off a sleep spell, which put the dwarf right out. The others rushed in, Pel disabled the glyph and they got the information out. They found two number codes and two words, each tagged with "Archives" and "Library." Maechen also got a flash that he should cast Detect Magic on the paper, and when he did it glowed purple, although that faded when his spell did.

Pel then shapechanged into the dwarf, recast the glyph of warding from his scroll, and then poured a dose of dreamlily into the courier to cast suspicion on him. While the rest of the Wolves secured the doped up, sleeping courier, Pel walked back up to the Kundarak enclave, meeting up with the other couriers. They said that he had been the one who got the codes today, and sent him in, which revealed to Pel that he had lucked out and picked the only courier who had actual codes.

Once in, Pel dropped off the codes and left. One of the wizards asked him how his wife was, and he gave a non-committal answer, which seemed to confuse them, but let him get out.

The Wolves geared up and headed out to Erv's shack, disguising themselves as a Cardinal and his retinue. However, they didn't fool Erv for long, and as soon as the door was opened, he attacked Pel.

The Wolves rushed in and attacked Erv, who began fighting with monk abilities. He dodged most of the attacks from Maechen, Brand, Pel and Lysander, but he couldn't duck Luggoth's greatsword, and he was taking quite a beating without dishing out enough damage to Luggoth in return. Finally, with Pel firing spells out of his wand and Luggoth slashing and smacking Erv, the monk dropped, unconscious but alive.

XP:
Pel 1920 XP
Luggoth 1920 XP
Maechen 1920 XP
Lysander 1620 XP
Brand 960 XP

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