Saturday, August 08, 2009

PC: Terath Smoke

Terath Smoke - Razorclaw Shifter Rogue 9

History:
Unlike many of his race, Terath Smoke wasn't born in the forests of the Eldeen Reaches. Instead, he was born amidst the lower class homes and businesses of Middle Tavick's Landing in Sharn. His mother did his best to raise him and his half-dozen brothers and sisters, while his father was off fighting in the war for Breland and sending money back to the family.

From the time that he could walk, he was a natural climber and jumper, and it wasn't long before he was joining in on children's games of Hrazhak, a full-combat sport not unlike rugby played by shifters in Sharn. The children who played and watched these games also engaged in a petty theft, begging and other activities for money and thrills, and before long, Terath was the de facto leader of his own small gang. He quickly realized that it wasn't in his best interests to rob the merchants that his mother bought food from, and so he and his friends started sneaking up to rob the residences and shops in Upper Tavick's Landing. Terath was probably headed for jail or maybe an unceremonious drop off a high tower at the hands of the Watch if he hadn't met Vosh.

Vosh was a half-orc, a former Brelish scout who had been crippled in the war and sent home. He had opened a weapons shop in Tavick's Landing, where he could put his vast experience with a variety of weapons to use. He had served alongside Terath's father and promised to look after Terath's children when he got back, and for Terath, that took the form of taking his undisciplined brawling style and teaching him to fight. Vosh helped Terath develop his own fighting style that took advantage of his natural athleticism and acrobatic talent, moving around and using his momentum to fight, and he gave him a gift, a magical Dhakaani blade that Vosh had used in the war. He also cautioned Terath to stay out of Upper Tavick's and to get out of the thievery, lest he draw the attention of one of the powerful guilds of Sharn.

Terath learned some of the lessons, but what he learned was that he and his friends needed to expand out of Upper Tavick's Landing. They became a group of freelance thieves, working throughout Sharn. They also drew the attention of the Daask and the Boromar Clan, interfering with several of their smaller operations, and many, if not most, of Terath's friends have been killed by those guilds, which has only made him more determined to stay independent. Although he is thinking that it might be time to get out of Sharn for a while. Maybe go looking for his father, who disappeared in the closing days of the war, and whom Terath has only met once or twice in his entire life.

Personality:
Terath was raised by a gods-fearing mother and sisters, a former soldier who believed in the tenets of the Gatekeeper druids and any number of older friends on the streets of Sharn. As a result, he's developed a personality that is part military dedication, part good-hearted servant of the gods and many many parts roguish street dweller.

Perhaps most notable about Terath is that he's cocky, fully confident in his physical abilities. He's got more than a little bit of "jock" about him, he still loves and plays the sport of Hrazhak and not a day goes by that he doesn't spend some time exercising and some time climbing and running among the towers of Sharn. He has little respect for those who can't handle themselves physically, although his mother, sisters and Vosh did drill into him that only a bully uses his physical superiority to take advantage of the weak. His run-ins with the bullies in the Daask has reinforced this lesson, and he's fairly likely to take the side of the underdog in any given fight.

Terath is an exuberant fighter, given to mockery of his foes and boasts to his friends as he flips and jumps and runs about the battlefield, but Vosh taught him to always be thinking tactically, and so while he might seem little more than a chaotic, uncontrolled force in battle, he's always mindful of what he's doing, and he has learned, while working alongside his gang, to watch out for his friends and take advantage of their help even as he helps them when he can.

Terath worships the Sovereign Host, although he's especially partial to the teachings of Dol Dorn (the god of courage and physical prowess), Baldrei (goddess of hearth and home) and Olladra (goddess of luck and plenty). He believes in helping and protecting your community, maintaining and testing his physical prowess and living a bold life. He has less devotion to the other gods, but he will offer small prayers to them in situations where he thinks they could be of help.

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